STACKS FROM SCRATCH
Table of Contents for Module 3
3.1 Learning objectives for
Module 3
Upon successful completion of this module, students should be
able to:
- Create and name a new HyperCard stack and save a copy of that stack.
- Use the rectangle tool, the oval tool, the straight line tool, the pencil tool, the paint bucket, and the patterns palette to creeate a drawing.
- Use the paint text tool to add different styles of text to a stack.
- Use the eraser, the undo command, and other editing tools to edit the graphics in the stack.
- Create a button with a labeled icon and link it to a new card in the stack.
- Copy a portion of a picture and paste it on another card.
- Copy a button and paste it on another card.
3.2 Topic outline for Module 3.
- Stack construction toolbox
- Creating a new stack
- Tearing off the tools menu
- Drawing
- Using the eraser
- Drawing polygons
- Pouring paint patterns
- Using paint text
- Instant buttons, instant cards
- Assigning a task
- Adding a visual effect
- Adding the next card
- Using the clipboard
- Painting passages
- Drawing rooms
- Drawing labels
- Stack Engineering
- Adding emergency exits
- Borrowing a button